@ Holyhong: Die müsstest du im 'player physical stats panel' ändern können. Unter 'bar_value_colour' kannst du eine Farbe eingeben. Kanns grad nicht testen, weil ich grad selbst ein Problem mit besagten Leisten habe.
Und zwar werden sie bei mir nicht einmal angezeigt...
Hab an meinem Skin in letzter Zeit ein bisschen rumgefummelt um Ihn für mich zu optimieren und versucht die Speziellen Fähigkeiten, die Attributanalyse und eben diese beiden Leisten für Kondition und Fitness direkt unter die Attribute zu setzen. Die Preferred Moves sehen schon ganz gut aus und die Kondition und die Match Fitness werden auch angezeigt (nur die Leisten eben fehlen). Von der komischen Darstellung der Attributanalyse will ich gar nicht erst reden
Hier mal der Inhalt des Panels. Wenn sich da jemand reindenken will oder so auch ne Idee hat wie's klappen könnte, bitte melden.
<?xml version='1.0' encoding='utf-8'?>
<panel>
<string id="additional_attributes" value="-1,-3,-6,-7" />
<string id="attribute_appearance" value="boxes/attributes/paper" />
<flags id="attribute_name_colour" value="attribute label" />
<flags id="special_attribute_name_colour" value="special attribute label" />
<flags id="attribute_value_colour" value="white" />
<flags id="special_attribute_value_colour" value="special attribute" />
<boolean id="use_attribute_colour_as_bg" value="true" />
<layout class="arrange_horizontal_attachment" alignment="fill" offset="0" gap="5" />
<layout class="stick_to_sides_attachment" alignment="vertical" layout_children="true" inset="0" />
<container>
<layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />
<layout class="arrange_vertical_attachment" alignment="bottom, extend" offset="0" gap="0" />
<!-- Technical Table -->
<container id="tech" file="player profile technical attributes" />
<container>
<layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />
<layout class="fit_children_attachment" alignment="vertical, fill" offset="0" />
<layout class="arrange_vertical_attachment" alignment="top" offset="0" gap="4" />
<container class="bordered_box" appearance="boxes/plain/subtle/paper" height="129">
<layout class="arrange_vertical_attachment" layout="-1,-1" inset="0" offset="0" gap="5" />
<layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />
<!-- Condition -->
<container>
<layout class="arrange_vertical_attachment" alignment="top" offset="0" />
<layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />
<container>
<layout class="fit_children_attachment" alignment="vertical" offset="0" />
<layout class="arrange_horizontal_attachment" alignment="right, extend" offset="0" />
<layout class="stick_to_sides_attachment" alignment="top" layout_children="true" inset="0" />
<!-- Condition label -->
<widget class="text" id="conl" alignment="left,centre_y" multiline="false" auto_size="vertical">
<record id="object_property">
<integer id="get_property" value="Pcon" />
<boolean id="name" value="true" />
</record>
</widget>
<!-- Condition value -->
<widget class="condition_label" id="conv" alignment="right, centre_y" style="bold" auto_size="all">
<record id="object_property">
<integer id="get_property" value="Pcon" />
</record>
</widget>
</container>
<!-- Condition percentage bar -->
<widget class="horizontal_percentage_bar" id="conb" max_value="100" label_width="10" bar_value_colour="green2" height="20" />
</container>
<!-- Fitness -->
<container>
<layout class="arrange_vertical_attachment" alignment="top" offset="0" />
<layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />
<container>
<layout class="fit_children_attachment" alignment="vertical" offset="0" />
<layout class="arrange_horizontal_attachment" alignment="right, extend" inset="0" offset="0" />
<layout class="stick_to_sides_attachment" alignment="top" layout_children="true" inset="0" />
<!--fitness label-->
<widget class="text" id="fitl" alignment="left,centre_y" multiline="false" auto_size="vertical">
<record id="object_property">
<integer id="get_property" value="Pfit" />
<boolean id="name" value="true" />
</record>
</widget>
<!-- Fitness value -->
<widget class="condition_label" id="fitv" auto_size="all" style="bold">
<record id="object_property">
<integer id="get_property" value="Pfit" />
</record>
</widget>
</container>
<!-- Fitness percentage bar -->
<widget class="horizontal_percentage_bar" id="fitb" max_value="100" label_width="10" height="20" />
</container>
</container>
</container>
</container>
<container>
<layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />
<layout class="arrange_vertical_attachment" alignment="bottom, extend" offset="0" gap="0" />
<!-- Mental Table -->
<container id="ment" file="player profile mental attributes" />
<container>
<layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />
<layout class="fit_children_attachment" alignment="vertical, fill" offset="0" />
<layout class="arrange_vertical_attachment" alignment="top" offset="0" gap="4" />
<container class="bordered_box" appearance="boxes/plain/subtle/paper" height="155">
<layout class="stick_to_sides_attachment" alignment="all" layout_children="true" inset="0" />
<!-- preferred moves -->
<widget class="preferred_moves_panel" id="ppfm" file="player information preferred moves" default_height="150">
<record id="object_property">
<integer id="get_property" value="objt"/>
<integer id="set_property" value="objt"/>
</record>
</widget>
</container>
</container>
</container>
<container>
<layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />
<layout class="arrange_vertical_attachment" alignment="bottom, extend" offset="0" gap="0" />
<!-- Physical Table -->
<container id="phys" file="player profile physical attributes overview" />
<container>
<layout class="stick_to_sides_attachment" alignment="horizontal" layout_children="true" inset="0" />
<layout class="fit_children_attachment" alignment="vertical, fill" offset="0" />
<layout class="arrange_vertical_attachment" alignment="top" offset="0" gap="4" />
<!-- Show recent attribute changes -->
<widget class="check_box" id="shtr" click_event="shtc" alignment="centre" auto_size="vertical" save_current_state="true" save_default_state="true">
<translation id="text" translation_id="258284" type="use" value="Show recent attribute changes[COMMENT: text on player_profile panel to toggle the attribute change arrows RE-TRANSLATE FOR FM2008]" />
</widget>
<!-- Button to highlight key attributes -->
<widget class="player_roles_popup_button" id="skpa" show_clear_item="true" show_selected_role="true" click_event="skpa" alignment="centre" auto_size="vertical">
<translation id="text" translation_id="332798" type="use" value="Key attributes[COMMENT: player overview, option allowing for viewing the key attributes needed to play in a certain role]" />
<layout class="stick_to_sides_attachment" alignment="top" inset="0" />
</widget>
<container class="bordered_box" appearance="boxes/plain/subtle/paper" height="210">
<layout class="stick_to_sides_attachment" alignment="all" layout_children="true" inset="0" />
<!-- Attribute Analyse -->
<widget file="player attribute analyser panel" class="client_object_viewer_xml_panel" id="ANAL">
<translation id="title" translation_id="334971" type="use" value="Attribute Analysis[COMMENT: player overview; title for a panel showing an attribute analyisis diagram]" />
</widget>
</container>
</container>
</container>
</panel>